Typical anodized aluminium material for extruded profiles. Just like the real thing, this material features subtle stripes of imperfections, which are accentuated when lit perpendicular to the surface (see render above). It also reacts realistically when the surface is viewed at almost a 90 degree angle – it turns quite specular and reflective because of the anodization, and quickly turns rough as the viewing angle decreases.
TIP: The stripes seen on real anodized extruded aluminium are more or less prominent depending on how smooth the aluminium surface was before anodization. You can change their strength by changing the layer weight of the “Stripes” layer, as well as changing the roughness of the BSDF in this layer. Lower the roughness for more prominent stripes.
- Two materials included – main one, and one to be used for the cut ends of the profiles
- 1 4K Normal map
- 1 4K Stronger normap map for the ends material
- 1 4K Mask/Roughness map