A set of 6 different Grape Vine (Vitis Vinifera) leaf thinSSS materials , each leaf has both front and back face materials with corresponding textures. High enough resolution for detailed close ups. The materials use normal maps instead of regular bump maps, which add considerably to the realism even with very low polygon leaf meshes. Each leaf also has two different translucency / normal / thickness textures (front/back face) to realistically mimic how the leafs look when backlit from either the front or back face.
The thinSSS material setup renders clean very quickly, especially when viewed from the front. Front facing leaves will generally render clean by SL 10-11. Backlit leaves will render clean at around SL 14-15.
- 6 different leaves
- 12 MXM files (front/back for each leaf)
- 54 textures (front/back albedo, front/back translucency, front/back normals, front/back thickness, layer mask)