Set of 2 different sweet potato models, derived from 3D scan. The original scan was retopologized to about 5000 polygons so it will voxelize quickly and won’t take up too much RAM (or VRAM on the GPU) while still having acceptable detail for far/medium shots without using displacement. The zip contains 3 MXS files (for using directly in Maxwell Studio, or loading as an MXS reference in any of the applications that have a Maxwell plugin), and an OBJ file with UVs.
- Zip includes 6 MXS files – the only difference being the texture resolution used for the material (4K, 2K, 1K). This is useful in case you wish to render with GPU and minimize the VRAM usage
- Maps included: albedo, displacement, normal, mask/roughness
- 6 separate MXM files are also included (4K, 2K, 1K maps)